"Gyah! Why did you break my arm?!"
"Oh, sorry. I just didn't think that healing you of your existing injuries would prove difficult enough for a healer of my caliber."
~Xero and Opium after a battleOpium is one of the twelve main protagonists in Hell on Earth, and is part of the Rebel Union. She would be a dedicated healer and support class, healing allies and hindering enemies.
Talk about how your character looks!
How does your character act?
Every character has one! What's yours?
Section One Edit
It is recommended
Section Two Edit
That every backstory
Section Three Edit
Has at least three sections!
Explain different parts of your character's life with each section!
How does your character fight? Summarize here!
Frequent CQC Moves Edit
- What kind of
- hand to hand moves
- does your character use?
Briefly explain how your character uses weapons, if they do! If they don't, disregard the weapons section!
Purchased Weapons/Tools Edit
Has your character purchased weapons? Or had a purchased weapon passed down to them?
- If so,
- make a list
- of those weapons!
Hand-Crafted Weapons Edit
Does your character make weapons?
- If so,
- make a list
- of those weapons!
Things frequently used as weapons (in the environment) Edit
- If your character
- uses the environment
- as a weapon,
- explain the objects
- they use!
Make a subheading for special weapons! Edit
Tools and Utilities
Umbra is a small parasol that Opium keeps on her at all times.
Being a healer, Opium is a dominant user of +. However, she also has the unique ability to "flux" her powers, causing a negative effect instead of a positive one, by using -. Also, her + pool is bigger, holding up to 250 + at once.
Unless marked with ~, the power requires Opium to use her staff.
|~Flux||- Static||Allows the unit to pay - instead of + for a power, changing its effects. Costs may also change.|
|~Motherly Love||+ Static||Gains 5 + a second while unscathed and in great spirits.|
|~Perfect Body||+ Static||Opium's healing methods cost half as much + when she targets herself.|
|~Drain (Fluxed Version of Heal)||25 -||Removes 25 + from the target, not causing the target to reach 0.|
|~Noise (Fluxed Version of Focus)||None -||Negates static abilities that generate +|
|~Aleurier||25 +||Attracts the attention of enemies|
|~Forgietan (Fluxed Version of Aleurier)||50 -||Causes enemies to ignore the user. Negates the effects of Aleurier.|
|Lux||10 +||A shot of light from Opium's staff, causing some damage to enemies. Can be reflected.|
|Blæc (Fluxed Version of Lux)||10 -||A shot of dark energy from Opium's staff, causing some damage to enemies. Not very effective against - users.|
|Transfundere||User Determined +, in increments of 10||Transfers + to the target equal to half the life force spent|
|- Fluxed Version||User Determined -, in increments of 10||Transfers - to the target equal to half the life force spent|
|Flash Chiropractice||50 +||Repairs and realigns all joints in the body.|
|- Fluxed Version||50 -||Twists, bends, and distorts bones in the victim's body, causing extreme pain and discomfort.|
|Acupuncture||50 +||Alleviates the target's pain and temporarily makes them almost immune to pain.|
|- Fluxed Version||50 -||Temporarily numbs the victim completely, for about 30 seconds. During this time, they are paralyzed. Less effective on larger targets, only works on organic targets.|
|Onwæcnan||25 +||Wakes up a sleeping target, no matter how they went to sleep. Does not work on comas, and does not cure Life Force Comas.|
|Lallare (Fluxed Version of Onwæcnan)||25 +; this is a circumstance where a flux does not cost -.||Sends a target to sleep.|
|Revivre||50 +||Brings a fainted or unconscious target back to consciousness. Does not wake sleeping targets, and does not work if the unconsciousness was caused by a supernatural circumstance, such as life force powers.|
|Faindre (Fluxed Version of Revivre)||50 -||Causes a weak target to lose consciousness. Only works on humans.|
|Solacier||100 +||Completely heals the target|
|Vexare (Fluxed Version of Solacier)||100 -||Completely drains the target of all strength, energy and life force, and makes them unable to be healed for an hour.|
|Infirmière||200 +||Allows the target to recover from a life force coma. Also returns the soul of a Lymboh Paralysis victim to its vessel.|
|Épurer (Fluxed Version of Infirmière)||50 -, 4 allies must also assist by lending 50 - a piece.||Allows the target to recover from life force paralysis.|
Your character has to live! How do they do so? Any weird things they do? Do any of their flaws get in the way?
- List some interesting facts here!